Unity Ads

Maximize Your Game’s Revenue

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Unity Ads is the ad monetization solution for mobile games from Unity Technologies. It enables mobile game developers to monetize their entire player base, via ads that are native to Unity-based games. Thanks to its smooth integration, Unity ads allow game developers to target players that are most likely to be interested to try a particular game. Also it allows game developers to increase LTV (lifetime value) of their player base.

The platform is compatible with all game engines including Corona, Marmalade and Adobe Air among others, and works with Android 2.3 upwards and iOS 4.0 onwards, giving it large reach on the market.  It is also mediation-ready, being coded to accept plug-ins from SkyRocket and MoPub.

  • Industry-leading eCPM
  • High global fill rate
  • Built-in to the Unity Engine
  • Used by Ruzzle: over 35 million players in 128 countries.
  • Over 200 million installs in 3 years
  • Near-real-time reporting with web dashboard and API.

Unity Ads Info

Types:Mobile Ad Network, Mobile Ad Server
Ad Formats:Banners, Interstitial, Video
Models:CPI, CPM
Trading Models:Fully Managed, Real Time Bidding
Unity Ads News
Unity Ads Insights
Latest Tweets from Unity Ads:
  • unity3d

    This session dives into what interactive streaming is and why it’s important! Take a look: https://t.co/8Bt4vSJUZW https://t.co/GnOoUT7qN4

    Retweet Reply Favorite (about 5 hours ago)
  • unity3d

    Join us to discover interesting insights, such as which types of games people are playing, how player behavior has… https://t.co/lfdlpC6Pei

    Retweet Reply Favorite (about 5 hours ago)
  • unity3d

    In this session, you’ll learn how to set up light and shadow options in the Universal Render Pipeline to realize yo… https://t.co/cfPupLO65h

    Retweet Reply Favorite (about 5 hours ago)
  • unity3d

    More #UniteNow2020 videos are now available! 🎬 👉 Harnessing Light with URP and GPU Lightmapper, The impact of Cov… https://t.co/HEGxUdeFi7

    Retweet Reply Favorite (about 5 hours ago)
  • unity3d

    @pauliom Ah, darn :( In that case, we'd like to get this looked at internally. Are you able to submit a fresh bug r… https://t.co/7qlGr0D5hi

    Retweet Reply Favorite (about 10 hours ago)
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