GameMaker: Studio

Create cross-platform games in record time

10
(1 vote)
(1) REVIEWS
10
(1 vote)
(1) REVIEWS

GameMaker: Studio is game creation software  from YoYo Games catering to entry-level developers and seasoned professionals equally. Using GameMaker: Studio, developers can create cross-platform games up to 80% faster than coding for native languages, and at a fraction of the cost of conventional development tools. Fully functional prototypes can be created in a few hours, and full games can be up and running in a matter of weeks.

The latest version of Studio – GameMaker Studio 1.3 – features a new cross-platform Debugger, Simple Vector Importer and an overhauled extension system amongst other new features and upgrades. Games can be built for compatibility with iOS 7 across the iPhone, iPad and iPod touch range of devices. A new in-app purchase mechanism also offers an efficient and easy to use tool to add micro transactions into games.

  • Suitable for novice developers and seasoned professionals alike
  • Latest upgrade includes Simple Vector Importer and cross-platform debugger
  • Quickly and easily create cross-platform games

GameMaker: Studio Info

Platforms:Android, HTML5, Windows Phone
Types:Game Development, Game Engine
Groups:App Development Software
Latest Tweets from GameMaker: Studio:
  • YoYoGames

    Accounts are fully back in action! Thanks for waiting 😁

    Retweet Reply Favorite (about 7 hours ago)
  • YoYoGames

    We are pausing website account logins while we release an update. GameMaker IDE logins will still be fine. We expec… https://t.co/BaJtgJ1ihS

    Retweet Reply Favorite (about 10 hours ago)
  • YoYoGames

    RT @JMRSNH: If there's no point for you to grab on to, make your own! #gamedev #gamemaker #indiedev #GameMakerStudio2 https://t.co/dhst87E…

    Retweet Reply Favorite (about 1 day ago)
  • YoYoGames

    Woah!! Interesting blog on 3D in GameMaker. Thanks for sharing 😁 #GameMaker https://t.co/4F2ssBKiaY

    Retweet Reply Favorite (about 1 day ago)
  • YoYoGames

    RT @zackbanack: Fun #GameMaker fact, you can use layer scripts and global scoping to make games without any object resources https://t.co/L…

    Retweet Reply Favorite (about 4 days ago)
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