User spending on apps over the Christmas period rose to $54.6 million in Europe, according to new data from Sensor Tower.
This marked a near 30% growth over the previous $42.4 million in 2019.
The increase was driven by pandemic lockdowns which resulted in a signficiant surge in app downloads.
The average rate of growth in Europe was slightly lower than the rest of the world combined 34.5% which reached $407.6 million a day.
App spending in Europe accounted for almost 13.4% of global revenue for the App Store and Google Play Store.
The Games category saw the highest spike in day revenues at a total $36.6 million or 67% of the total.
Mobile game spending rose by 21% from $30.2 million in 2019.
Standout games were Brawl Stars and Roblox.
Non-gaming app revenues grew faster than games (50%), accounting for $18 million or 33% of app spending.
Among the top non-gaming apps were Tinder, Disney+ and YouTube.
Entertainment apps made up the highest portion of non-gaming spending at a combined $2.6 million.
The Entertainment category represented 2.6% of all user spending on Google Play.
Germany turned out to be the most lucrative European country for mobile app publishers during Christmas Day at $11 million in revenues. It was followed by the UK at $10.4 million.