Category Archive: App Stats

Andy Boxall

In App Stats

March 13, 2017

mobile bank apps pwc

In a survey of UK banking customers, it’s shown that 39% of 18 to 24-year olds consider mobile banking facilities an essential service. For those between 25 and 44, the figure is 66%.  However, only 13% of those over 55 feel the same way. The research comes from Price Waterhouse Coopers (PwC) and is part of its “Who Are You Calling A Challenger” paper, looking at innovation in the UK banking sector. While mobile banking services are becoming more commonplace, and are seen as desirable for a large percentage of customers, digital-only banks that rely entirely on online services including mobile, are still in their infancy. Digital-only banks struggle with awareness A massive 91% of those surveyed were not even aware of digital-only banks, leaving

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Andy Boxall

In App Stats

February 15, 2017

live streaming video

Facebook Live is topping the charts of the live-streaming app platforms, followed closely by YouTube. However, Periscope, the app which pushed live-streaming into the public eye, languishes down in fourth position. The data comes from UBS Evidence Lab and Statista, and is based on the popularity of each platform with users who watch live streams. Facebook Live and YouTube received 17% and 16% respectively, followed by Snapchat’s Live Stories in third position with 12%. It’s then Periscope and Twitter both with 9%, and Younow in sixth place. Facebook hasn’t released new statistics for Live video, but research from mid-2016 shows that in June, there were 1.9 million live-streamed videos, with 6.8 billion cumulative views.

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Facebook Live

Facebook’s mobile usage, based on daily and monthly users, grew by significant amounts in 2016, according to figures released with the social network’s fourth quarter earnings. During December 2016, Facebook saw an average of 1.15 billion mobile daily active users, up by 23% over 2015, and mobile monthly users jumped 21% to 1.74 billion. For the same period, its overall numbers were 1.23 billion and 1.86 billion respectively, showing the importance of mobile to Facebook. Similarly, advertising on mobile made up 84% of its total ad take in Q4 2016, a 4% increase over the same period the year before. Facebook statistics show user figures for popular apps CEO Mark Zuckerberg shared an infographic through his personal Facebook account, revealing there are 1.86 billion active

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Artyom Dogtiev

In App Stats, news

January 27, 2017

During the Apple’s September 2016 event, right after Tim Cook’s delivered the company’s updates, Nintendo’s Super Mario creator Shigeru Miyamoto took the stage to announce Super Mario Run game will be released on the App Store by the end of the year. On December 15th the game hit took the App Store game charts by storm, it became #1 game on US Overall, US Games, US Action Games and US Arcade charts. In this article we want to draw a picture of Super Mario Run performance during the first month on the market. Key Super Mario Run Data Points: Super Mario Run first day gross revenue – $5 million Super Mario Run first 3 day gross revenue – $14 million Super Mario Run first 30

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Andy Boxall

In App Stats

January 11, 2017

Sensor Tower app revenue 2

Revenue generated by worldwide in-app spending over the 2016 Christmas period increased by more than 50% over 2015, according to data from Sensor Tower, and the vast majority of the revenue came from mobile games. In 2015, in-app spending between December 24 and December 26 reached $330m, with $289m coming from mobile games in both the Apple App Store and Google Play. In 2016, the total climbed by a massive 52% to $500m. Again, mobile games dominated, taking $439m of that total. Sensor Tower broke down 2016 Christmas app revenue by app store Examining the two app stores individually, and focusing on the U.S. market, it’s shown Google Play saw the highest increase in revenue over last year. Data shows Google Play went from $38m

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Artyom Dogtiev

In App Stats

November 14, 2016

With a rapid advance of the mobile app ecosystem in general and the Internet of Things in particular, more and more people decide to join a multi-million army of mobile app developers. As of 2016 the total number of developers who build for mobile has reached 12 millions and it’s projected to hit 14M mark by 2020. With the number of people being involved in a mobile app development, the question how much does app developer earn and what mobile platform brings higher income becomes crucial.  Back in January of this year we’re doing an analysis of a mobile app developer salary and at the time the average mobile application developer salary was $97K. Let’s see how this figure has changed since. Mobile App Developer Salary Key Data

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Artyom Dogtiev

In App Stats

October 24, 2016

Mobile markets in North America, Europe have been growing really fast but at this point they are matured and saturated. If you’ve been looking for a new fast-growing market to release your mobile app on to increase your revenue or tap the local mobile publishers potential, Brazil is one of the best candidates to consider in Latin America. In this article we want to bring up the Avazu research data that covers specifically Brazil, a country with the leading economy in South America. The research addresses a broad set of questions that draw a comprehensive picture that brings you up-to-speed with the current state of the internet in Brazil. We want to zoom in on the statistics for the mobile internet in Brazil. Key Brazil Mobile

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Andy Boxall

In App Stats

October 11, 2016

ios10

The majority of Apple devices have iOS 10 installed, according to Apple and third-party research companies, despite a slightly slower than usual start. Apple states iOS 10 is used on 54% of its devices, while Fiksu puts the number at just over 66%. iOS 10 is installed in 54% of Apple devices Apple released iOS 10 on September 13 and has therefore taken almost a month to become the most widely used version of iOS. By comparison, Apple’s iOS 9 took a week to reach a similar figure. It’s possible an early problem with iOS 10, where over-the-air applied updates caused devices to lock up, made some potential early-adopters wait a while before attempting an update. Additionally, TechCrunch suggests Apple was later than usual in

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Artyom Dogtiev

In App Stats

September 20, 2016

Among different type of mobile apps, the most popular Instant Messengers have become a platform of its own kind. Asia-based app development companies, such as WeChat, Line and others, pioneered a concept of expending regular instant messenger apps with additional services such as games, money sending, e-commerce, as well as endless number of various emojis. In this article we’re going to cover usage and revenue of the Line app, a product of NHN Japan company, Japanese branch of Korean’s Naver Corporation. The app that was originally developed as an emergency solution for the company employees during Tōhoku earthquake in Japan in 2011. Key Line App Usage and Revenue Data Points: Total number of users in 2015 – 700 million Top region – 54 million (Japan) Daily

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Artyom Dogtiev

In App Stats

September 5, 2016

uber_logo_featured1

One of the staples of the emerging Sharing economy is Uber Technologies Inc. online transportation network company. Today Uber represents perhaps the best example of an economy sector disrupting company, essentially it is on a mission to replace a taxi as old-school public transportation globally. Over the years it faced a number of protests and was involved in some really intense controversy. By the end of 2015 Uber generated $1.5 billion in net revenue, let’s take a look at some of the components that lead the way to this big revenue figure. Key Uber Revenue Data Points: Uber 2013-2015 net revenue growth – 21x Uber 2014 total net revenue – $495 Uber GAAP losses in 2014 – $671 million Uber 2015 total net revenue – $1,5 billion Uber 2015 total booking revenue –

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