Corona Labs’ 2D mobile game app engine goes open source

Corona Labs maker of the Corona software development kit (SDK) for mobile apps announced that its 2D game engine software will now be available open source.

Ever since it was acquired by app marketing firm Appodeal in 2017, the company has been planning to make the development process more transparent. The move should also make it easier for developers to respond to market changes faster.

“The transition of Corona to the open source model of development has been our long-term vision since Corona Labs was acquired by Appodeal in 2017,” explained Vlad Sherban, product manager for Corona Labs. “We believe that this move will bring transparency to the development process, and will allow users to contribute features or bug fixes to make the project better for everyone.”

As part of the open source model, Corona says the app development process will become more visible and flexible. By going open source, new features can also be added to the SDK quicker and businesses have the chance to acquire commercial licenses for source code and customise projects.

“Corona Labs will continue to have a dedicated team and infrastructure to support our flourishing plugin ecosystem and infrastructure, as well as to keep up to date with the ever-changing requirements and updates coming from applications stores,” added Vlad Sherban, product manager for Corona Labs. “Powered by the new open source model and supported by the development of new features and bug fixes will make Corona more community driven — but not without our help and guidance. Ultimately, going open source will provide confidence in the future of the engine and an opportunity to grow community involvement in engine development.”

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