GameSalad is a free, drag and drop game creation engine for the development of iPhone, iPad, Android & HTML5 games. Using GameSalad developers can test games on Apple devices (no coding required) and publish games to the App Store. The engine is also powered by a complex behaviour library to enable creative freedom for game designers.
One of GameSalad’s main features is it’s testing tool, the In-App Previewer, which can be used to test game logic and behavior sets. Its web publishing system allows for quick and easy cross-platform publishing to supported targets including iPhone, iPad, Android, Kindle, Nook, Windows 8 and Mac desktop. Developers can also instantly publish games to the HTML5 powered GameSalad Arcade
- Create, test and publish iPhone, iPad, Android and HTML5 games
- In-App Previewer to test game logic and behavior sets
- Cross-platform publishing available for ebook readers, Windows 8 and Mac desktop
- Make your own game quickly and easily
- Supports Android, iOS, Windows and Amazon Marketplace
- Drag-and-drop coding platform
- GameSalad Pro allows you to add social features and monetization options
- Access to a variety of leading ad network partners including Chartboost, Playhaven, Revmob and iAd
- Technical support is on hand
- Amazon’s GameCircle is supported
- Display ads where you want
- The free-to-play model is available to app developers that want to use it
- Tutorials that teach you how to get up and running
You can try GameSalad for free on a trial period. For long-term use, you can pick either GameSalad Basic or GameSalad Pro. Cracks are also available. The paid plans include:
- Discounts for students, educators and US Military
- GameSalad Basic pricing plan
- GameSalad Pro the premium plan for publishing your games
GameSalad Case Studies
Here are some case studies about GameSalad:
David Conover, a game designer teacher at Connally High School in Pflugerville, Texas, talks about his experience with teaching game design using GameSalad. “GameSalad Creator is the fastest and easiest way for my students to design and create their own games in the classroom.” You can download the White Paper here.
Level Up your STEM Education Program
Chris Bruce, a physics teacher at James B. Conant High School in Hoffman Estates, Illinois, says that “students are much more motivated to figure out how to solve a difficult technical (math or logic) problem if it will lead to better creative expression,” and that “GameSalad is one of the best tools to utilize in the classroom.” You can download the Presentation here.
Game Salad Alternatives and Competitors
Other options for codeless game development include the following:
- Stencyl is a game creation platform enabling developers to design once and play anywhere across multiple platforms including iOS, Android, Flash, Windows, Mac and Linux without the need for code.
- Corona Labs is a development SDK which can be used to develop rich mobile apps for iOS, Android, Kindle and Nook from a single code base.
- Construct 2 by Scirra, Construct 2 is Scirra’s flagship product, it is the next generation of programming-free game creation.
8911 N Capital of Texas Hwy Ste 2210 Austin,
Brent Dusing – Chief Executive Officer of GameSalad
Brent is a technology business leader with a successful track record of pioneering and building leading companies in new markets. He has over a decade’s worth of experience as CEO taking companies from concept to product to business execution to scale to market leadership to liquidity.
GameSalad Jobs and Careers
GameSalad lists available jobs and positions here with openings in Texas across roles in Sales and Customer Services.
There are a wide range of places to get GameSalad tutorials:
- A beginners tutorial can be found here
- GameSalad’s own forum shares ideas and tips
- GameSalad’s YouTube channel features a number of tutorials
|Platforms:||Android, HTML5, iOS|
|Types:||Game Development, Game Engine|
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- Bringing Computer Science Education to Rhode Island’s Students: Announcing GameSalad’s CS4RI Partnership Posted on 16th February 2017 (about 11 months ago)
- GameSalad Stephen Nichols on the slow death of coding Posted on 24th February 2016 (about 2 years ago)
- November (2015) Game of the Month: Booger Boing Posted on 08th February 2016 (about 2 years ago)
- October (2015) Game of the Month: BRAIN IT Posted on 03rd December 2015 (about 2 years ago)
- Software maker GameSalad pivots business model Posted on 18th September 2015 (about 2 years ago)
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